Thursday, February 6, 2020

FMP: Week 5 Thursday

On Thursday, I started sculpting the rocks with the intention of using them in modular building later, so I modelled 3 different sizes of rock. I exported the original blockout rocks from 3ds max into zbrush, subdivided them and used the orb flatten edge protect tool to create the edges. I also used the trim tool to cut into the rocks further with the silhouette in mind.

After this, I used the orb cracks brush to make cuts in the surface, avoiding adding too much detail so that the stylisation would fit with the rest of the assets.


No comments:

Post a Comment