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Small handful of my many, many screenshots |
Tuesday, May 26, 2020
FMP: Week 21 Tuesday
On Tuesday, I started to gather together all of my screenshots ready to put into my presentation! There's not really much else to say other than it took a really... really long time to get everything together. I deleted my skysphere and atmospheric fog temporarily and took high resolution screenshots of individual and grouped assets based on their maps or their theme (eg. trim assets vs modular assets, foliage vfx vs particle vfx). I used gyazo to create small gifs of the characters and particle effects, and again for some of the videos, since I didn't need them to be large or high res. A small issue with deleting my sky sphere was that the shaders I created take the surrounding colours to affect the scene as a whole, which was fine for static poses as the shader didn't update, but as soon as I pressed simulate, the entire environment became darker. Luckily the gifs I used were small and didn't really need to be as well lit as the main high res screenshots!
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