On Friday, I moved onto creating the textures for the ground.
I wanted the grass to be a simple block colour with some noise, so that I could add in extra details with decals later. I ended up adding some clovers to the same file, as I wanted to see how they would look against the grass. I exported each one separately however, with the intent of having the clovers as a decal.
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Graph showing both the grass and clover detail |
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Nodes creating both the clovers and the grass |
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2 sets of node outputs for the grass and the clovers |
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