Thursday, March 26, 2020

FMP: Week 12 Thursday

On Thursday, I did the same with the insects, except I added a single CAT Bone just so that the morpher animation could be imported into UE4.

I made morphers of the wings in a flying cycle for both the butterfly and the dragonfly after looking at reference videos of slow mo wing movements from the both of them.
In the end, I reduced the amount of 'wavy' wing flapping from the butterfly and blended i more towards a simple up and down wing motion, as the previous effect based on the reference didn't look quite right in game, and other games like animal crossing didn't have that kind of movement either.

Dragonfly flying cycle
(a little too fast for the gif to capture properly)
Butterfly flying cycle
Morph targets used

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