Tuesday, March 10, 2020

FMP Week 10 Tuesday

On Tuesday, I imported everything into UE4.

Water was added at a later date
Material for the clover decal
Material for the rock decal

For the sand, I wanted it to swing backwards and forwards with the water, but wasn't sure how to achieve it. I ended up following this tutorial by snacko land.

Material for sand and wet sand
Animated mask for the wet sand moving back and forth in world space.

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